| bytesPlayed | NAudio.Wave.DirectSoundOut | private |
| CleanUpSecondaryBuffer() | NAudio.Wave.DirectSoundOut | inlineprivate |
| desiredLatency | NAudio.Wave.DirectSoundOut | private |
| device | NAudio.Wave.DirectSoundOut | private |
| Devices | NAudio.Wave.DirectSoundOut | static |
| devices | NAudio.Wave.DirectSoundOut | privatestatic |
| directSound | NAudio.Wave.DirectSoundOut | private |
| DirectSoundCreate(ref Guid GUID, [Out, MarshalAs(UnmanagedType.Interface)] out IDirectSound directSound, IntPtr pUnkOuter) | NAudio.Wave.DirectSoundOut | private |
| DirectSoundEnumerate(DSEnumCallback lpDSEnumCallback, IntPtr lpContext) | NAudio.Wave.DirectSoundOut | private |
| DirectSoundOut() | NAudio.Wave.DirectSoundOut | inline |
| DirectSoundOut(Guid device) | NAudio.Wave.DirectSoundOut | inline |
| DirectSoundOut(int latency) | NAudio.Wave.DirectSoundOut | inline |
| DirectSoundOut(Guid device, int latency) | NAudio.Wave.DirectSoundOut | inline |
| Dispose() | NAudio.Wave.DirectSoundOut | inline |
| DSDEVID_DefaultCapture | NAudio.Wave.DirectSoundOut | static |
| DSDEVID_DefaultPlayback | NAudio.Wave.DirectSoundOut | static |
| DSDEVID_DefaultVoiceCapture | NAudio.Wave.DirectSoundOut | static |
| DSDEVID_DefaultVoicePlayback | NAudio.Wave.DirectSoundOut | static |
| DSEnumCallback(IntPtr lpGuid, IntPtr lpcstrDescription, IntPtr lpcstrModule, IntPtr lpContext) | NAudio.Wave.DirectSoundOut | private |
| endEventWaitHandle | NAudio.Wave.DirectSoundOut | private |
| EnumCallback(IntPtr lpGuid, IntPtr lpcstrDescription, IntPtr lpcstrModule, IntPtr lpContext) | NAudio.Wave.DirectSoundOut | inlineprivatestatic |
| Feed(int bytesToCopy) | NAudio.Wave.DirectSoundOut | inlineprivate |
| frameEventWaitHandle1 | NAudio.Wave.DirectSoundOut | private |
| frameEventWaitHandle2 | NAudio.Wave.DirectSoundOut | private |
| GetDesktopWindow() | NAudio.Wave.DirectSoundOut | private |
| GetPosition() | NAudio.Wave.DirectSoundOut | inline |
| Init(IWaveProvider waveProvider) | NAudio.Wave.DirectSoundOut | inline |
| InitializeDirectSound() | NAudio.Wave.DirectSoundOut | inlineprivate |
| IsBufferLost() | NAudio.Wave.DirectSoundOut | inlineprivate |
| m_LockObject | NAudio.Wave.DirectSoundOut | private |
| MsToBytes(int ms) | NAudio.Wave.DirectSoundOut | inlineprivate |
| nextSamplesWriteIndex | NAudio.Wave.DirectSoundOut | private |
| notifyThread | NAudio.Wave.DirectSoundOut | private |
| OutputWaveFormat | NAudio.Wave.DirectSoundOut | |
| Pause() | NAudio.Wave.DirectSoundOut | inline |
| Play() | NAudio.Wave.DirectSoundOut | inline |
| PlaybackPosition | NAudio.Wave.DirectSoundOut | |
| PlaybackState | NAudio.Wave.DirectSoundOut | |
| playbackState | NAudio.Wave.DirectSoundOut | private |
| PlaybackStopped | NAudio.Wave.DirectSoundOut | |
| PlaybackThreadFunc() | NAudio.Wave.DirectSoundOut | inlineprivate |
| primarySoundBuffer | NAudio.Wave.DirectSoundOut | private |
| RaisePlaybackStopped(Exception e) | NAudio.Wave.DirectSoundOut | inlineprivate |
| samples | NAudio.Wave.DirectSoundOut | private |
| samplesFrameSize | NAudio.Wave.DirectSoundOut | private |
| samplesTotalSize | NAudio.Wave.DirectSoundOut | private |
| secondaryBuffer | NAudio.Wave.DirectSoundOut | private |
| Stop() | NAudio.Wave.DirectSoundOut | inline |
| StopPlayback() | NAudio.Wave.DirectSoundOut | inlineprivate |
| syncContext | NAudio.Wave.DirectSoundOut | private |
| Volume | NAudio.Wave.DirectSoundOut | |
| waveFormat | NAudio.Wave.DirectSoundOut | private |
| waveStream | NAudio.Wave.DirectSoundOut | private |
| ~DirectSoundOut() | NAudio.Wave.DirectSoundOut | inlineprivate |