bytesPlayed | NAudio.Wave.DirectSoundOut | private |
CleanUpSecondaryBuffer() | NAudio.Wave.DirectSoundOut | inlineprivate |
desiredLatency | NAudio.Wave.DirectSoundOut | private |
device | NAudio.Wave.DirectSoundOut | private |
Devices | NAudio.Wave.DirectSoundOut | static |
devices | NAudio.Wave.DirectSoundOut | privatestatic |
directSound | NAudio.Wave.DirectSoundOut | private |
DirectSoundCreate(ref Guid GUID, [Out, MarshalAs(UnmanagedType.Interface)] out IDirectSound directSound, IntPtr pUnkOuter) | NAudio.Wave.DirectSoundOut | private |
DirectSoundEnumerate(DSEnumCallback lpDSEnumCallback, IntPtr lpContext) | NAudio.Wave.DirectSoundOut | private |
DirectSoundOut() | NAudio.Wave.DirectSoundOut | inline |
DirectSoundOut(Guid device) | NAudio.Wave.DirectSoundOut | inline |
DirectSoundOut(int latency) | NAudio.Wave.DirectSoundOut | inline |
DirectSoundOut(Guid device, int latency) | NAudio.Wave.DirectSoundOut | inline |
Dispose() | NAudio.Wave.DirectSoundOut | inline |
DSDEVID_DefaultCapture | NAudio.Wave.DirectSoundOut | static |
DSDEVID_DefaultPlayback | NAudio.Wave.DirectSoundOut | static |
DSDEVID_DefaultVoiceCapture | NAudio.Wave.DirectSoundOut | static |
DSDEVID_DefaultVoicePlayback | NAudio.Wave.DirectSoundOut | static |
DSEnumCallback(IntPtr lpGuid, IntPtr lpcstrDescription, IntPtr lpcstrModule, IntPtr lpContext) | NAudio.Wave.DirectSoundOut | private |
endEventWaitHandle | NAudio.Wave.DirectSoundOut | private |
EnumCallback(IntPtr lpGuid, IntPtr lpcstrDescription, IntPtr lpcstrModule, IntPtr lpContext) | NAudio.Wave.DirectSoundOut | inlineprivatestatic |
Feed(int bytesToCopy) | NAudio.Wave.DirectSoundOut | inlineprivate |
frameEventWaitHandle1 | NAudio.Wave.DirectSoundOut | private |
frameEventWaitHandle2 | NAudio.Wave.DirectSoundOut | private |
GetDesktopWindow() | NAudio.Wave.DirectSoundOut | private |
GetPosition() | NAudio.Wave.DirectSoundOut | inline |
Init(IWaveProvider waveProvider) | NAudio.Wave.DirectSoundOut | inline |
InitializeDirectSound() | NAudio.Wave.DirectSoundOut | inlineprivate |
IsBufferLost() | NAudio.Wave.DirectSoundOut | inlineprivate |
m_LockObject | NAudio.Wave.DirectSoundOut | private |
MsToBytes(int ms) | NAudio.Wave.DirectSoundOut | inlineprivate |
nextSamplesWriteIndex | NAudio.Wave.DirectSoundOut | private |
notifyThread | NAudio.Wave.DirectSoundOut | private |
OutputWaveFormat | NAudio.Wave.DirectSoundOut | |
Pause() | NAudio.Wave.DirectSoundOut | inline |
Play() | NAudio.Wave.DirectSoundOut | inline |
PlaybackPosition | NAudio.Wave.DirectSoundOut | |
PlaybackState | NAudio.Wave.DirectSoundOut | |
playbackState | NAudio.Wave.DirectSoundOut | private |
PlaybackStopped | NAudio.Wave.DirectSoundOut | |
PlaybackThreadFunc() | NAudio.Wave.DirectSoundOut | inlineprivate |
primarySoundBuffer | NAudio.Wave.DirectSoundOut | private |
RaisePlaybackStopped(Exception e) | NAudio.Wave.DirectSoundOut | inlineprivate |
samples | NAudio.Wave.DirectSoundOut | private |
samplesFrameSize | NAudio.Wave.DirectSoundOut | private |
samplesTotalSize | NAudio.Wave.DirectSoundOut | private |
secondaryBuffer | NAudio.Wave.DirectSoundOut | private |
Stop() | NAudio.Wave.DirectSoundOut | inline |
StopPlayback() | NAudio.Wave.DirectSoundOut | inlineprivate |
syncContext | NAudio.Wave.DirectSoundOut | private |
Volume | NAudio.Wave.DirectSoundOut | |
waveFormat | NAudio.Wave.DirectSoundOut | private |
waveStream | NAudio.Wave.DirectSoundOut | private |
~DirectSoundOut() | NAudio.Wave.DirectSoundOut | inlineprivate |