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NAudio.Wave.WaveChannel32 Member List

This is the complete list of members for NAudio.Wave.WaveChannel32, including all inherited members.

BlockAlignNAudio.Wave.WaveChannel32
CanReadNAudio.Wave.WaveStream
CanSeekNAudio.Wave.WaveStream
CanWriteNAudio.Wave.WaveStream
CurrentTimeNAudio.Wave.WaveStream
destBytesPerSampleNAudio.Wave.WaveChannel32private
DestToSource(long destBytes)NAudio.Wave.WaveChannel32inlineprivate
Dispose(bool disposing)NAudio.Wave.WaveChannel32inlineprotected
Flush()NAudio.Wave.WaveStreaminline
HasData(int count)NAudio.Wave.WaveChannel32inlinevirtual
lengthNAudio.Wave.WaveChannel32private
LengthNAudio.Wave.WaveChannel32
lockObjectNAudio.Wave.WaveChannel32private
PadWithZeroesNAudio.Wave.WaveChannel32
panNAudio.Wave.WaveChannel32private
PanNAudio.Wave.WaveChannel32
PositionNAudio.Wave.WaveChannel32
positionNAudio.Wave.WaveChannel32private
RaiseSample(float left, float right)NAudio.Wave.WaveChannel32inlineprivate
Read(byte[] destBuffer, int offset, int numBytes)NAudio.Wave.WaveChannel32inline
SampleNAudio.Wave.WaveChannel32
sampleEventArgsNAudio.Wave.WaveChannel32private
sampleProviderNAudio.Wave.WaveChannel32private
Seek(long offset, SeekOrigin origin)NAudio.Wave.WaveStreaminline
SetLength(long length)NAudio.Wave.WaveStreaminline
Skip(int seconds)NAudio.Wave.WaveStreaminline
sourceBytesPerSampleNAudio.Wave.WaveChannel32private
sourceStreamNAudio.Wave.WaveChannel32private
SourceToDest(long sourceBytes)NAudio.Wave.WaveChannel32inlineprivate
TotalTimeNAudio.Wave.WaveStream
volumeNAudio.Wave.WaveChannel32private
VolumeNAudio.Wave.WaveChannel32
WaveChannel32(WaveStream sourceStream, float volume, float pan)NAudio.Wave.WaveChannel32inline
WaveChannel32(WaveStream sourceStream)NAudio.Wave.WaveChannel32inline
WaveFormatNAudio.Wave.WaveChannel32
waveFormatNAudio.Wave.WaveChannel32private
Write(byte[] buffer, int offset, int count)NAudio.Wave.WaveStreaminline