BlockAlign | NAudio.Wave.WaveChannel32 | |
CanRead | NAudio.Wave.WaveStream | |
CanSeek | NAudio.Wave.WaveStream | |
CanWrite | NAudio.Wave.WaveStream | |
CurrentTime | NAudio.Wave.WaveStream | |
destBytesPerSample | NAudio.Wave.WaveChannel32 | private |
DestToSource(long destBytes) | NAudio.Wave.WaveChannel32 | inlineprivate |
Dispose(bool disposing) | NAudio.Wave.WaveChannel32 | inlineprotected |
Flush() | NAudio.Wave.WaveStream | inline |
HasData(int count) | NAudio.Wave.WaveChannel32 | inlinevirtual |
length | NAudio.Wave.WaveChannel32 | private |
Length | NAudio.Wave.WaveChannel32 | |
lockObject | NAudio.Wave.WaveChannel32 | private |
PadWithZeroes | NAudio.Wave.WaveChannel32 | |
pan | NAudio.Wave.WaveChannel32 | private |
Pan | NAudio.Wave.WaveChannel32 | |
Position | NAudio.Wave.WaveChannel32 | |
position | NAudio.Wave.WaveChannel32 | private |
RaiseSample(float left, float right) | NAudio.Wave.WaveChannel32 | inlineprivate |
Read(byte[] destBuffer, int offset, int numBytes) | NAudio.Wave.WaveChannel32 | inline |
Sample | NAudio.Wave.WaveChannel32 | |
sampleEventArgs | NAudio.Wave.WaveChannel32 | private |
sampleProvider | NAudio.Wave.WaveChannel32 | private |
Seek(long offset, SeekOrigin origin) | NAudio.Wave.WaveStream | inline |
SetLength(long length) | NAudio.Wave.WaveStream | inline |
Skip(int seconds) | NAudio.Wave.WaveStream | inline |
sourceBytesPerSample | NAudio.Wave.WaveChannel32 | private |
sourceStream | NAudio.Wave.WaveChannel32 | private |
SourceToDest(long sourceBytes) | NAudio.Wave.WaveChannel32 | inlineprivate |
TotalTime | NAudio.Wave.WaveStream | |
volume | NAudio.Wave.WaveChannel32 | private |
Volume | NAudio.Wave.WaveChannel32 | |
WaveChannel32(WaveStream sourceStream, float volume, float pan) | NAudio.Wave.WaveChannel32 | inline |
WaveChannel32(WaveStream sourceStream) | NAudio.Wave.WaveChannel32 | inline |
WaveFormat | NAudio.Wave.WaveChannel32 | |
waveFormat | NAudio.Wave.WaveChannel32 | private |
Write(byte[] buffer, int offset, int count) | NAudio.Wave.WaveStream | inline |