Xeno-rat
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IWaveBuffer interface use to store wave datas. Data can be manipulated with arrays (ByteBuffer,FloatBuffer, ShortBuffer,IntBuffer ) that are pointing to the same memory buffer. This is a requirement for all subclasses. More...
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byte[] | ByteBuffer [get] |
Gets the byte buffer. | |
float[] | FloatBuffer [get] |
Gets the float buffer. | |
short[] | ShortBuffer [get] |
Gets the short buffer. | |
int[] | IntBuffer [get] |
Gets the int buffer. | |
int | MaxSize [get] |
Gets the max size in bytes of the byte buffer.. | |
int | ByteBufferCount [get] |
Gets the byte buffer count. | |
int | FloatBufferCount [get] |
Gets the float buffer count. | |
int | ShortBufferCount [get] |
Gets the short buffer count. | |
int | IntBufferCount [get] |
Gets the int buffer count. | |
IWaveBuffer interface use to store wave datas. Data can be manipulated with arrays (ByteBuffer,FloatBuffer, ShortBuffer,IntBuffer ) that are pointing to the same memory buffer. This is a requirement for all subclasses.
Use the associated Count property based on the type of buffer to get the number of data in the buffer.
WaveBuffer for the standard implementation using C# unions.
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Gets the max size in bytes of the byte buffer..
Maximum number of bytes in the buffer.
Implemented in NAudio.Wave.WaveBuffer.
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