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Xeno-rat
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Classes | |
| class | DmoChorus |
| DMO Chorus Effect. More... | |
| class | DmoCompressor |
| DMO Compressor Effect. More... | |
| class | DmoDistortion |
| DMO Distortion Effect. More... | |
| class | DmoEcho |
| Dmo Echo Effect. More... | |
| class | DmoFlanger |
| DMO Flanger Effect. More... | |
| class | DmoGargle |
| DMO Gargle Effect. More... | |
| class | DmoI3DL2Reverb |
| DMO I3DL2Reverb Effect. More... | |
| class | DmoParamEq |
| DMO Parametric Equalizer Effect. More... | |
| class | DmoWavesReverb |
| DMO Reverb Effect. More... | |
| struct | DsFxChorus |
| struct | DsFxCompressor |
| struct | DsFxDistortion |
| struct | DsFxEcho |
| struct | DsFxFlanger |
| struct | DsFxGargle |
| struct | DsFxI3Dl2Reverb |
| struct | DsFxParamEq |
| struct | DsFxWavesReverb |
| interface | IDirectSoundFXChorus |
| interface | IDirectSoundFXCompressor |
| interface | IDirectSoundFXDistortion |
| interface | IDirectSoundFXEcho |
| interface | IDirectSoundFXFlanger |
| interface | IDirectSoundFXGargle |
| interface | IDirectSoundFXI3DL2Reverb |
| interface | IDirectSoundFxParamEq |
| interface | IDirectSoundFXWavesReverb |
| interface | IDmoEffector |
| Interface of DMO Effectors. More... | |
Enumerations | |
| enum | ChorusPhase : int { Neg180 = 0 , Neg90 = 1 , Zero = 2 , Pos90 = 3 , Pos180 = 4 } |
| Chorus Phase. More... | |
| enum | ChorusWaveForm : int { Triangle = 0 , Sin = 1 } |
| Chorus Wave Form. More... | |
| enum | EchoPanDelay : int { Off = 0 , On = 1 } |
| DSFXECHO_PANDELAY. More... | |
| enum | FlangerPhase : int { Neg180 = 0 , Neg90 = 1 , Zero = 2 , Pos90 = 3 , Pos180 = 4 } |
| Flanger Phase. More... | |
| enum | FlangerWaveForm : int { Triangle = 0 , Sin = 1 } |
| Flanger Wave Form. More... | |
| enum | GargleWaveShape : uint { Triangle = 0 , Square = 1 } |
| Gargle Wave Shape. More... | |
| enum | I3DL2EnvironmentPreset { Default = 0 , Generic = 1 , PaddedCell = 2 , Room = 3 , Bathroom = 4 , LivingRoom = 5 , StoneRoom = 6 , Auditorium = 7 , ConcertHall = 8 , Cave = 9 , Arena = 10 , Hangar = 11 , CarpetedHallway = 12 , Hallway = 13 , StoneCorridor = 14 , Alley = 15 , Forest = 16 , City = 17 , Mountains = 18 , Quarry = 19 , Plain = 20 , ParkingLot = 21 , SewerPipe = 22 , UnderWater = 23 , SmallRoom = 24 , MediumRoom = 25 , LargeRoom = 26 , MediumHall = 27 , LargeHall = 28 , Plate = 29 } |
| I3DL2 Reverberation Presets. More... | |
| enum NAudio.Dmo.Effect.ChorusPhase : int |
| enum NAudio.Dmo.Effect.ChorusWaveForm : int |
Chorus Wave Form.
| Enumerator | |
|---|---|
| Triangle | DSFXCHORUS_WAVE_TRIANGLE. |
| Sin | DSFXCHORUS_WAVE_SIN. |
| enum NAudio.Dmo.Effect.EchoPanDelay : int |
| enum NAudio.Dmo.Effect.FlangerPhase : int |
| enum NAudio.Dmo.Effect.FlangerWaveForm : int |
Flanger Wave Form.
| Enumerator | |
|---|---|
| Triangle | DSFXFLANGER_WAVE_TRIANGLE. |
| Sin | DSFXFLANGER_WAVE_SIN. |
| enum NAudio.Dmo.Effect.GargleWaveShape : uint |
I3DL2 Reverberation Presets.